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Black mesa research facility map entire
Black mesa research facility map entire





  1. #Black mesa research facility map entire download
  2. #Black mesa research facility map entire free

“When the aircraft are down for maintenance, we have to be ready for combat. “Our job is inherently multi-capable,” said Phillips. Matt Phillips, the exercise coordinator and TACP assigned to the 124th ASOS. Air Force emphasizes multi-capable Airmen, degrading combat effectiveness isn’t an option, says Tech. Maintaining proficiency in all things combat-related allows us to fully support our host units.”Īs the U.S. “More likely, we’re getting sent individually or in pairs to support another ground combatant force. Justin Clark, a JTAC program coordinator assigned to the 124th ASOS. “Typically, we’re not deploying as a whole squadron of operators,” said Master Sgt. Once familiar with the weapons, they focused on battlefield maneuverability, maintenance and recovery with vehicles, including storm search and rescue tactical vehicles, MRZR light tactical vehicles and motorcycles. Anything we can do to improve lethality within any particular function of a unit is a win for everybody.”ĪSOS members trained with the M240B machine gun and the MK19 grenade machine gun. When they’re not, we cannot be deadweight. “When the jets are in the area, we’re talking to them. “The fight doesn’t stop when the planes go away,” said Nelson. Luke Nelson, a TACP with the 124th ASOS, said this training focused on combative maneuvers to improve battlefield effectiveness.

black mesa research facility map entire

JTAC training focuses on proficiency with various weapon systems, vehicles and battle tactics.Ĭapt. The next step in a TACP member’s training is becoming joint terminal air controller certified. TACP members coordinate air support to defend allied forces. x 12.5 in.SAYLOR CREEK RANGE, Idaho - Special warfare tactical air control party Airmen with the 124th Fighter Wing’s Air Support Operations Squadron conducted combat proficiency training May 8-12 at Saylor Creek Air Force Range. If you print at 300dpi, it comes out at about 25 in.The image dimensions are 7500 x 3750 pixels.

#Black mesa research facility map entire download

  • This download includes my source Photoshop PSD file, the final PNG image, and a variation image (a version with no labels).
  • how does someone normally travel between labs without dipping into a sewer - but I'll leave that to someone else.
  • I think it'd be interesting to add more "fictional" details, i.e.
  • Everything else is directly from the game. I added a dormitory so the tram has a starting point, I jammed in the Hazard Course tutorial because I think that's funny, and extrapolated the hydroelectric dam's river.
  • I ended up mostly avoiding fabricating new stuff.
  • if we have "Silo D," does that mean Silo A, B, C exist somewhere?
  • Examples: Do we show roads connecting to the outside world? Do we show tram lines not shown in the intro? Do we make new routes the player doesn't use/see? Do we fill in fictional gaps, i.e.
  • I went back and forth over how much additional infrastructure to include.
  • They weave in and out of the original Half-life's spaces, so they'd be a great fit here, but were beyond my available scope/time.
  • Opposing Force, Blue Shift, and Decay's expansion pack areas were not included.
  • The square footage it takes up in Black Mesa is absolutely astronomical.
  • Big thanks to the Half-life Wiki for being a wonderful source of info.
  • So to be clear, my map is nowhere close to a 1:1 recreation - but, hopefully it maintains the spirit of the game. I spaced the levels further apart and made a left-to-right route for the player's journey.

    black mesa research facility map entire

    It does look cool! But, I wanted to create something visually easier to understand. This is the raw version of what that would have looked like:Īs you can see, the levels tend to create a "tower" of spaces overlapping one another. The intention was not to create a 1:1 recreation of the levels in Half-life.

    black mesa research facility map entire

    I took overhead screenshots of Half-life's levels, pasted them into Photoshop, and moved/resized/recolored them until they looked okay.

    #Black mesa research facility map entire free

    The image was created with the help of HalfMapper, a free program that allows you to view Half-life maps. I've been wanting to do something like this for a while - Half-life influenced me a ton, and led me to making my own video games. Black Mesa Facility Map is an overhead map of the various labs and industrial spaces explored in Half-life (1998).







    Black mesa research facility map entire